Student without fuss at the prestigious School of Magic of Longsommeil, you are summoned by the director at the end of the course. What can she possibly want from you? Despite yourself, you are entrusted with the mission of finding answers to the mysteries that haunt the mansion. The old magic book has disappeared from the large library, potions are vanishing from Professor Araihc's room, plants and magical creatures are increasingly rare in the gardens of the park!
Will you be able to thwart the traps of students from competing houses? Use your magical knowledge with insight? Read the signs and puzzles hidden in the old walls of the mansion?
Embark on an exciting investigation deep within a school of magicians. Your quick wit, your sense of deduction and the many objects you will cut out throughout the adventure can help you in your quest! Go for it, magic is calling!
|Mechanism :||Investigation, Evasion|
|Length :||3 hours and more|
|Number of player :||1 player and more|
|Age :||7 years and +|
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