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Nuts Games

Inflexibles - Afrique du Nord

$52.99
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In Inflexible: North Africa you command a group of specialist desert warfare or a unit of the conventional Italian army.

Description

It is the summer of 1940 and the North African campaign has begun. The Long Range Desert Group (LRDG), a reconnaissance and covert operations unit of the British army has just been formed. Its mission is to get behind enemy lines to bring back intelligence and prepare raids. Command these reckless soldiers on a series of daring missions, or command the fearsome forces of the Italian Royal Army to stamp out these incursions once and for all. Take matters into your own hands amid the chaos of Desert Warfare, outwit the opposition across exposed sands and rocky terrain, and remain adamant.

 

In Inflexible: North Africa you command a group of specialist desert warfare or a unit of the conventional Italian army. Through a series of missions, you will have to fight to take, hold or destroy strategic objectives. Each scenario will have a different landscape of tiles from the others, which you will have to master in order to seize objectives and gain advantageous positions. You'll play cards from your deck to control your men, and as their wounds pile up, you'll need to acquire new cards to reinvigorate your depleting soldiers.

 

IF YOU HAVE PLAYED INFLEXIBLES: NORMANDY

Inflexible: North Africa is the second game to use the Inflexible system. If you have ever played Inflexible: Normandy then the concepts of this game will already be familiar to you. However, it is different enough that you should read these rules entirely. Here is a summary of the main differences to consider:

 

Scale: In North Africa, each Fighter token represents a single soldier, instead of a group of soldiers.

 

Losses: In North Africa you command if a Fighter token is removed from the board, all corresponding Fighter cards are removed from play. Fighter tokens that leave the board cannot return to it, as they could in Normandy.

 

Asymmetry: In most missions in North Africa, the objectives and composition of the unit of the LRDG and the Italian forces are much more asymmetrical than in Normandy.

 

Control: In North Africa, you can take control of a tile occupied by an enemy fighter token if the enemy does not already control it.

 

New Items: North Africa introduces new soldier types, actions, vehicles, structures and more!

 

Content

- 42 maps of LRDG forces

- 3 LRDG vehicle cards

- 11 LRDG Fighter tokens

- 16 LRDG Control markers

- 40 maps of Italian forces

- 3 Italian vehicle cards

- 10 Italian Fighter pawns

- 16 Italian Control markers

- 3 Objective markers

- 24 damage markers

- 4 Leak markers

- 22 terrain tiles

- 6 Structure markers

- 1 initiative marker


- 4 ten-sided dice

Specifications

Language French
Mechanism : Deck Building
Length : 45 to 60 minutes
Number of player : 2 players
Level : Intermediate
Age : 14 +

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