Slideshow Items
In the very near future, humanity sets up a base in the center of Shackleton Crater, at the South Pole of the Moon. Players lead space agencies working together to expand the human presence on the Moon.
SET UP HUMANITY ON THE MOON!
In the very near future, humanity sets up a base in the center of Shackleton Crater, at the South Pole of the Moon. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major Corporations, each pursuing its own goals.
AN INNOVATIVE SANDBOX AND MODULAR SYSTEM
Shackleton Base: a Journey to the Moon is a strategy Eurogame based on a sandbox and modular system. It is played from 1 to 4 players.
The game box contains 7 unique Corporations, but only 3 are chosen for each game. Each Corporation introduces its own challenges:
Selenium Research asks you to retrieve samples from the surface of the Moon to analyze them,
Sky Watch requires you to work in semi-cooperation to destroy an asteroid heading towards the Moon,
Artemis Tour urges you to welcome tourists to your lunar base,
Moon Mining specializes in extracting and sending rare resources to Earth,
EverGreen aims for food autonomy on Mars and encourages you to build vegetable farms within the crater,
To Mars begins the space migration to the red planet with your support,
Space Robotics invites you to invest in their versatile robots and technologies.
Using 3 different categories of astronauts (Technicians, Engineers and Scientists), you will have to build structures within the crater, lead projects for corporations and improve your reputation as a space agency.
MAIN PRINCIPLES AND SOLO MODE
Shackleton Base is based on several main principles:
Placement of Workers: Use your Engineers, Scientists and Technicians in the different areas of the board to achieve your objectives. You will be constantly in tension with the other players, who will try to monopolize the best locations, limited of course!
Modularity: Thanks to the presence of 7 Corporations in the box, there are a total of 35 different combinations of Corporations! Which will give each game its unique character. Of course, the game offers you a starting configuration adapted to your first game. Subsequently, you can choose the association of Corporations or let chance decide for you.
Sandbox: Shackleton Base is designed as a sandbox. You are free to choose which direction to take, and the possibilities are multiple. Building domes, financing projects, improving your reputation, getting involved in Corporations…
Solo players will be able to compete in the game against an Automa, entirely designed by the authors Fabio Lopiano and Nestore Mangone.
HOW TO PLAY?
A game of Shackleton Base lasts 3 rounds, during which players will go through different phases:
Choosing the Space Agency: before starting the first round, you will be able to choose your agency. Each has a different ability.
Draft of Shuttles: during this draft, you will choose your Shuttle tile from those offered. Each Shuttle indicates the types of astronauts and the resources that you will receive for this round.
Action Phase: on your turn, deploy one of your astronauts to the Moon to collect resources, build structures or finance projects.
Maintenance: Astronauts deployed on the crater come to populate the players' bases according to majority criteria (who has the most domes in each line of the crater). Then the players collect their income and pay their maintenance costs.
Depending on the Corporations present in the game, special skills can be activated during the different stages of the game. The space agency with the most victory points at the end of the game will be declared the winner!
Contents:
1 main board
4 player boards
116 wooden elements
77 cards
436 tokens and tiles
11 storage boxes
1 rule booklet
7 corporation sheets
Language | French |
---|---|
Mechanism : | Worker Placement |
Length : | 60 to 120 minutes |
Number of player : | 1 to 4 players |
Level : | Expert |
Age : | 14 + |
You cart is currently empty